BRIEF
Start with the idea.
A reference, a mechanic, or a rough sketch. We define the interaction that matters.
reference / audience / formatPlayable ad studio
We design and build interactive ads that feel like products, not banners.
Selected work ↓
Selected work / 01—09
Made to be experienced.
Real production builds. Tap any card and play it right here.
Create / editor state
A raw brief enters one production surface. Assets, interaction and runtime logic resolve into a build you can touch.
18ms04 steps / one continuous build
From the first idea
to the final interaction.BRIEF
A reference, a mechanic, or a rough sketch. We define the interaction that matters.
reference / audience / formatPROTOTYPE
The first build turns the concept into something you can tap, drag and experience.
scene / input / feedbackITERATE
We refine the rhythm, visuals and feedback together. Every interaction earns its place.
motion / copy / end cardSHIP
A final playable, adapted and packaged for the placements you need.
HTML5 / assets / deliveryPricing / simple and fixed
Playable creative
$100per creative
Extra geo
+$10per language / geo
Example: playable + 8 geos = $100 + 5 × $10 = $150
01[kernel]mounting anony.contactok
02[crypto]opening encrypted channelverified
03[route]resolving protocol.telegramready
04[session]waiting for a new brieflistening
connect_via_telegram ↗@qjs10 · Tell us what you want to build.START A CHAT ↗[telegram] Chat opened in a new tab. Send your idea to @qjs10.