Playable ad studio

Playable ads,built to be played.

We design and build interactive ads that feel like products, not banners.

Selected work ↓

Selected work / 01—09

Play it
here.

Made to be experienced.
Real production builds. Tap any card and play it right here.

Create / editor state

From idea
to playable.

A raw brief enters one production surface. Assets, interaction and runtime logic resolve into a build you can touch.

ANONY / production_editor autosaved
0180360
scene.tsinteraction.ts
  1. const playable = createScene(brief);
  2. playable.load(assets);
  3. playable.on("drag", update);
  4. timeline.resolve("reward");
compilescene graph resolved18ms
ASSETS / 04
build_01 / chicken_road_216:9 / tap go
00:00
00:15

04 steps / one continuous build

Simple process.
Real builds.

From the first idea
to the final interaction.

BRIEF

Start with the idea.

A reference, a mechanic, or a rough sketch. We define the interaction that matters.

brief_received.json
Direction definedreference / audience / format

PROTOTYPE

Make it playable.

The first build turns the concept into something you can tap, drag and experience.

prototype_build_01
First interaction livescene / input / feedback

ITERATE

Find the right feel.

We refine the rhythm, visuals and feedback together. Every interaction earns its place.

revision_03
Details resolvedmotion / copy / end card

SHIP

Ready for the real world.

A final playable, adapted and packaged for the placements you need.

ready_for_delivery.zip
Ready to launchHTML5 / assets / delivery

Pricing / simple and fixed

One playable.
One price.

playable_01.html

Playable creative

$100per creative

  • Unique concept on your game's real assets
  • 3 geo adaptations included
  • Portrait + landscape, one HTML under 5 MB
  • Ready for Unity, AppLovin, ironSource, Mintegral
Order a playable
geo_adapt.json

Extra geo

+$10per language / geo

  • Translated copy and local currency
  • Localized end card and CTA
  • Same build quality, delivered in the same pack

Example: playable + 8 geos = $100 + 5 × $10 = $150

ANONY://CONTACT/FINAL_SESSION DORMANT
anony@studio:~$ ./connect --channel telegram

01[kernel]mounting anony.contactok

02[crypto]opening encrypted channelverified

03[route]resolving protocol.telegramready

04[session]waiting for a new brieflistening

HANDSHAKE000%
HAVE AN IDEA? / LET’S TALK

Let's build
the next one.

Send a brief, a reference, or the roughest version of the idea. The first reply will map the shortest route to a playable build.

>Message us on Telegramconnect_via_telegram ↗@qjs10 · Tell us what you want to build.START A CHAT ↗

[telegram] Chat opened in a new tab. Send your idea to @qjs10.

ANONY / PLAYABLE STUDIOCONNECTION STANDBYEND OF TRANSMISSION